#ifndef GLOBALS_H
#define GLOBALS_H

SDL_Surface *screen = NULL;
int Neffps = 0;
int Renderfps = 0;

#define nefLight_0 GL_LIGHT0
#define nefLight_1 GL_LIGHT1
#define nefLight_2 GL_LIGHT2
#define nefLight_3 GL_LIGHT3
#define nefLight_4 GL_LIGHT4
#define nefLight_5 GL_LIGHT5
#define nefLight_6 GL_LIGHT6
#define nefLight_7 GL_LIGHT7

#define nefMaxVolume MIX_MAX_VOLUME

#endif